#pragma once
#define ROW 3
#define COL 3
#include <stdio.h>
#include <stdlib.h>
#include <time.h>

void init_board(char board[ROW][COL], int row, int col);

void display_board(char board[ROW][COL], int row,int col);

void player_move(char board[ROW][COL], int row, int col);

void computer_move(char board[ROW][COL], int row, int col);

int is_full(char board[ROW][COL], int row, int col);

int is_win(char board[ROW][COL], int row, int col);
